
require('./assets/migration/use_v2.1-2.2.1_cc.Toggle_event');
require('./assets/scripts/Ball');
require('./assets/scripts/BottomUI');
require('./assets/scripts/CollisionGrid');
require('./assets/scripts/Config');
require('./assets/scripts/Core');
require('./assets/scripts/CupData');
require('./assets/scripts/Dispatcher');
require('./assets/scripts/DrawLevelVO');
require('./assets/scripts/Game');
require('./assets/scripts/GameDrag');
require('./assets/scripts/GameDraw');
require('./assets/scripts/GameDrop');
require('./assets/scripts/GameEnd');
require('./assets/scripts/GameModel');
require('./assets/scripts/Grid');
require('./assets/scripts/Ground');
require('./assets/scripts/Handler');
require('./assets/scripts/LevelData');
require('./assets/scripts/LevelItem');
require('./assets/scripts/LevelUI');
require('./assets/scripts/LineChecker');
require('./assets/scripts/LineLogic');
require('./assets/scripts/Loading');
require('./assets/scripts/Menu');
require('./assets/scripts/MetaballMgr');
require('./assets/scripts/Model');
require('./assets/scripts/MyPhysicsCollider');
require('./assets/scripts/SettingModel');
require('./assets/scripts/SmokeEff');
require('./assets/scripts/TipLine');
require('./assets/scripts/TopUI');
require('./assets/scripts/WxUtil');
require('./assets/scripts/test');
